By Simon Monk
Easy methods to quick construct cool digital contraptions with .NET Gadgeteer. With the easy-to-follow directions during this advisor, you’ll take on 5 interesting tasks, utilizing Microsoft’s quick prototyping Gadgeteer platform. There’s no soldering involved—you easily plug in modules that make gadget-building fast and simple. excellent for newcomers, this booklet exhibits you the way to paintings with modules and different within the renowned Fez Spider Starter equipment, and teaches you the way to application your instruments with visible Studio C# exhibit and the .NET Micro Framework 4.1 SDK. You’ll quickly study a variety of programming recommendations in addition to the talents to layout your personal tasks. Get to grasp the software program and with an easy LED undertaking obtain code from the better half website to construct and try out each one venture construct a undercover agent digital camera that instantly captures and saves photos at ordinary durations build an easy lively online game with the joystick module Create an internet server that sends messages you draw or write at the touchscreen module construct a device that backs up electronic pictures from an SD card to a USB flash force know about different .NET Gadgeteer modules for developing environmental sensors, an MP3 participant, and a WiFi community
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Additional resources for Getting Started with .NET Gadgeteer
This ensures that if anything goes wrong in saving the image— for example, the SD card is not inserted or is full or write-protected—then a message will be displayed. The first thing we do is construct a filename for the image. bmp” to the end. The serial number is held in a variable pictureIndex that is incremented each time an image is saved. Actually writing the data to the file is just a matter of calling WriteFile on the storage device with the binary data of the last image. Testing Deploy the project to your hardware and you should find that you can change the interval by touching the screen; if an SD card is inserted, files will be created.
When making a web server, we need to connect our Gadgeteer to the Internet, or at the very least to our local network. If you have Broadband Internet, then you are likely to have a modem/switch that may provide you with wireless access to the Internet, but more importantly for this project, a set of RJ45 sockets on the back (often four of them) to which we can connect the Gadgeteer using an Ethernet patch lead. Web Messenger 47 Figure 4-3. Hello World Figure 4-4. Hello Web Server Modules While we are programming it, the Gadgeteer will also be connected to our computer, which will probably also be providing it power from the USB connection.
As with our “Hello World” project in Chapter 1, the first step in this project is to add the necessary components to the design in Visual Studio’s designer. Make sure you have the same Mainboard on your canvas as you actually have. Next drag on a Display, a Camera, and an SD Card, and arrange them as shown in Figure 2-2. Note that you do not have to add the red USB DP Power module to the Visual Studio Design. This will always be connected to connector 1. Figure 2-2. Spy Camera Design Spy Camera 23 Let’s start by looking at the camera module (see Figure 2-3).